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Tuesday, February 26, 2008

Golf, Lower Scoring And The Short Game

In my instruction I have found it extremely useful to break the swing down into its component parts. I divide the swing into 1/8 segments and each of these segments add another power producer to the motion. The first is the 1/8 shot, this is what the hands do to release the club, the second component (the 1/4 shot) is the use of the elbows and what they do to add power to the releasing action of the club, the 3rd component (the 3/8 shot) is the setting of the #7 position of the left arm (where the left arm goes as it crosses the chest) combined with the turn of the hips as the pivot returns the left arm. As the pivot of the turning hips return the left arm it remains back across the chest, it does not swing forward. And finally the 4th component (the 1/2 shot) which adds the shifting of the weight, and the additional 1/8 of the power.

Each of these shots does a job of quickly teaching what each component does and how it relates to the other components. When done with the wedges and short irons each component adds 1/8 of the total distance that club would produce with a full swing. In other words if you hit your sand wedge 100 yards each 1/8th would add 12.5 yards to the shot. Hands only 12.5 yards, hands and elbows 25 yards, hands elbows and left arm 37.5 yards, hands, elbows #7 left arm action, arm and shift 50 yards. This works with any iron club, a 1/2 shot (4th component) would go 100 yards with the club you hit 200 yards with a full swing.

By learning the swing this way you both gain a quick understanding of how and where each component works in the golf swing, plus you gain important feel and understanding of how to hit the shorter shots and which one you need for a given situation.

Trying to learn the full swing while wailing away with a driver is best compared to someone trying to learn how to drive a car by jumping into a formula 1 car and standing on the gas. Learning to drive that way is suicide, trying to perfect your golf swing with full hard shots is equally suicide.

For a rapid way to improve your swing and your game together, learning with the shorter shots is the key. Then when you have the components in place and functioning on the 1/2 shot you can add more back swing and more follow through to quickly advance to longer shots. Once the 1/2 sand wedge is mastered the actions of the body in the full swing are also well on their way to being mastered and all you have to do is turn farther going back and follow through more after impact to perfect your full swing.

The actions of the component parts are the same with the 1/2 sand wedge shot as the same portion of the full driver swing. Once the sand wedge is mastered the golf swing is mastered, since with this swing all clubs are swung exactly the same way.

Dan Shauger

Dan Shauger is the Master instructor of the aperfectswing golf method. He is assisted up by many accredited instructors both here in the USA and in many countries around the world. He has written 2 books, How to Kill the Ball, and The 21st. Century golf swing as well as 6 DVDs on the golf swing with another DVD soon to be released. He also does seminars and clinics.

Dan has trained several champion long drivers and countless golfers who simply wanted to learn an easier on the body yet extremely powerful golf swing. Many of Dan's students are senior players who need increased distance to be competitive or players who simply want more power and accuracy to play an attacking game rather than a defensive one.

His book How to Kill the Ball is soon to be released in a Japanese language version in Japan, this book and his other works will also be translated to many languages to allow everyone the opportunity to learn this method.

Dan is currently accrediting golf instructors all over the world to assist him in teaching this revolutionary method.

Find Dan at http://www.aperfectswing.com

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Posted by 81588 | 6:09 PM |

Hardware Inside Xbox3 Reviewed and Explained

gaming has reached new levels with newer and meaner machines coming into the market. The Xbox 360, PSP3, and Wii are all set to fulfill gaming dreams. What makes a console powerful and state-of-art is its hardware.

The Xbox 360 has a 20GB hard drive; wireless controllers; headset; dvd remote; ethernet cable; AV cables; and external power supply.

Inside the mean gaming machine, the Xbox 360 is a powerful computer. The Xbox 360 harbors a customized IBM Power PC CPU with three processing cores with 3.2 GHz power. The system has a 3.2 GHz tri-core PowerPC based CPU and a 500 MHZ GPU.

The ATI graphics processor has a capacity of 500 million triangles per second. It has a chip, Xenos, designed by ATI. This raises the 3D effects and graphics to astounding levels of clarity and definition. The X box 360 is said to have a 16 giga samples p/s fill rate along with 4X antialiasing and 48 billion shader operations per second and a9 billion dot product operations per second. The specifications are breathtaking and according to the CNET editors review, it is hard to compare or comment on a machine with futuristic capabilities and one that is yet to have a comparison. What the Xbox 360 will have is realistic graphics.

The memory system is GenX and has a 512 MB of 700 megahertz GDDR3 RAM on a 128-bit bus. The system has a unified memory architecture which is shared by the CPU and GPU.

The bandwidth is high and is utilized for z-buffering, alpha blending, and antialiasing. The system is designed to be efficient and save time and space on the GPU die.

The Xbox 360 has a six channel Dolby Digital surround sound. The sound files are encoded and an MPEG-2 decoder is included in the dvd video playback. The voice communication is handled by the console and allows cross-game communications. The system is sophisticated and has no voice echo.

The CNET Editors review has awarded the Xbox 360 a rating of 8.4 /10. According to the reviewers the Xbox360 will support high definition gaming. The Xbox 360, a gaming console developed by microsoft is user-friendly and sturdy in design. The system offers downloads, communications, and excellent gaming opportunities. A GenX media hub the Xbox 360 allows playing of DVDs, CDs, TV shows, and games. It has the power and performance of a high-end gaming console which includes great networking. What is negative about the X box 360 is that it has a few design flaws that need ironing out. The power supply is oversized, the fan noisy, there is no inbuilt wireless networking, no dvi or HDMI output, a substandard dvd player, and no suitable storage for high definition content.

Opinions on the Xbox 360 are widely divided. A firm consensus can only be reached twelve months or so after the release when gamers and developers world wide begin using the console and discover the flaws and hidden facets.

Wai Lana 151m Medium Yoga Ball Kit

Posted by 81588 | 8:42 AM |



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